TV Broadcasting School in a major Station or Studio
Your school is a TV station or video studio in your town!
Your teacher is a working pro who trains you one-on-one!
No experience required!
Part-time, nights, weekends.
Train around your current job!
"In this business, connections are everything -- more iimportant than education."
-- Damon Alberts,
Center City Film,
Philadelphia, PA
"Entertainment Connection student Mark Martelli is now producing for us."
-- Bryan Hickox Pictures,
Jacksonville, FL
"I have hired Mike Marovich in our camera department for 'Wish,' our upcoming $8 million feature starring Christopher Walken."
-- Will Robertson,
Summerland Pictures,
New York/Los Angeles
"Teresa Bryant spent her first day of training working with the location manager for John Singleton's upcoming feature."
-- Dixon/Caine Productions,
Los Angeles, CA
"Derek Koen is working on a film for HBO."
-- Tony Travise,
2-Tone Films,
New York, NY
"Marina Giokas has been hired as an editor through our company."
-- Darius Films,
Toronto, Canada
"Jeff Giordano has been a great asset to my camera department."
-- Stephen Beals,
Caelesis Productions,
Portland, Oregon
"On my first day I was introduced to Chazz Palminteri and Jennifer Tilly. Four months into the program I was hired to work on the set!"
-- Sean Chou,
Student,
Newman Tooley Productions
"After only 6 months in the program, Mark Nelson has been doing digitizing and editing for our feature film that is currently in post production."
-- Jim Andre,
Film Branch,
Chicago, IL
"College courses CANNOT give a student the real world experience that Entertainment Connection provides."
-- Damon Alberts,
Center City Film,
Philadelphia, PA
"After spending thousands of dollars and graduating at the New York Film Academy, I couldn't get into one door. One phone call to your company and I'm on a $10 million motion picture. Thank you!"
-- Paul Closkey,
Student,
New York, NY
"Glen Lezma has been hired on as 2nd Assistant Director for the upcoming Salma Hayek film titled "In the Time of the Butterflies" for ShowTime Network."
-- Eric Bryce,
Lion's Share Pictures,
Los Angeles, CA
"College degrees and resumes mean very little in this business -- it's definitely who you know."
-- Sherwood Jones,
Tapestry Films,
Beverly Hills, CA
"Ryan Peterson joined our staff as a full-time employee and manager of our sound stage."
-- Pat Harman,
Picture This,
Portland, OR
"Thanks for providing us two very qualified interns, both of whom are now working in the industry"
-- Damon Alberts,
Center City Film,
Philadelphia, PA
Entertainment Connection Course Outline
Television / Film / Video Production
This program qualifies you for positions in the film, television, video and music video fields. Following is an outline of the broadcasting class materials. All courses include hands-on lab drills performed in the actual film or video studio in your local area!
Pre-Production, Production, Post Production Classes
Program style:
Nature of video, television
and film
Style structure
Production values
Basic production guidelines
Experimenting with video
and film
Location:
Studio vs. location
Location scouting
Post considerations
The Script:
Planning the script
What is needed in the script
Script rewriting for the film and video
Budget:
How much will it cost?
Budgeting framework
The Equipment:
Standards
Production Values
Using video or film
Cameras
VTR's
Lighting
Staff, Crew, Talent, and Unions:
Staff and crew
Talent
Unions and Guilds
Other unions
Production Considerations:
Management
Problem solving
The need to know
Setting the Scene:
Sets
Location
Lighting
Grip
Cameras:
Film Cameras
Panavison
Arriflex
Aaton
Motion Picture Technology
Motion Picture Photography
Film versus Video
Beta SP
Digital Video Cameras
Video Camera Technology
Lenses:
Practical tests of different lenses
Focal Length Techniques
F-Stops
Creating the mood of the scene
VTR's:
Digital recorders
Video Operator
Automation
Video Works
Lighting for Film and Video:
Key lights
Fill lights
Three point lighting techniques
Source lighting
Hard and soft light
Available lighting techniques
Professional lighting techiques
Lighting Intensity
Control and manipulation of light
Color temperatures and color correction
Quartz instruments and bulbs
HMI's and specialty lighting electrical systems
Audio:
Microphones used in film and video
The Boom
Recording Techniques
Mixers
Analog
Digital
Video Engineering:
Obtaining good pictures from your equipment
Using monitors
Wave form functions
Vector display and picture
Camera setup
Camera technique
Camera technical considerations
VTR considerations
Other technical considerations
Directing and Producing:
Single camera
Composition
Continuity
Camera techniques
Multi camera
Film production process
Film equipment
Labs
The producing process
Problems to watch for
Film shoot and production of super 16 and 35 mm film
Telecine
The blow up
Shooting for the edit
Production Methods and Costs:
Options
Breakdown
Multi camera considerations
Application
Working with Talent:
Union talent
Script development
Helping non-professionals
Important considerations
Editing Systems:
Editing methods
Electronic editing systems
Control track vs. time
code systems
SMPTE time code editing
Comparative economics of editing systems
Digital Editing
Digitizing
Avid editing systems
D Vision
Media composer
Hard disk editing system
Digital editing techniques
Editing Mechanics:
Off-line vs. On-line
Edit decision list
Formats
Changing edits and edit decision lists
A personal method of off-line editing
Going on line
Graphics and audio for final edit
Sound effects libraries
Preparing for the edit
Graphic materials
Proper preparation to save money
Editing Techniques and Style:
Style and aesthetics
Flow and continuity
Insert vs. assemble editing
Entering edit points
Editing ISO material
Glitches
How to cope with editing problems
Color correction
The psychology of video editing
Special Effects For Editing:
Adding visual impact
Chroma keys
Mattes
Animation
Digital effects
Computer animation
Advanced digital effects
Time base correction
Image enhancers
Noise reducers
Computer Animation & Special Effects:
Principals of 3-D
3-D modeling basics
Curves and surfaces
Lighting and effects
Rendering
Introduction to SoftImage
Process of animation
Principles of movement
Motion path animation
Keyframe animation
Hierarchical animation
Lattice animation
Basic compositing
Shape animation
Performance in animation
Technological applications of animation
Computer Graphics:
Computer graphics tools
Design and color
Layout and composition
Digital imaging and
manipulation
Special effects
Computer graphics project
Real-Time 3-D Graphics:
Introduction to real-time
3-D graphics
Input devices
Output devices
Simulation process
Real-Time 3-D graphics
project design
Objects
Software for real-time 3-D modeling
Real-Time 3-D modeling and
gaming
Computers in Digital Media:
Digital media devices
Networks
Multi-platform operating systems
Digital media applications
Authoring tools
HTML
World Wide Web
Creative Writing:
Non fiction
Writing and development
Commercial / interactive writing
Teleplay development and structure
Writers Guild of America and the Writer's Market
Styles and techniques
Plot and character development
Story elements and structure
Design and Art Theory:
Elements and composition of art and graphics
Perspective
Cartooning
Animation
Storyboarding
Art and animation history and appreciation
Typography
Layout and design
Final project
Digital Media Assembly:
Script and storyboard preparationfor interactive media
Interface design and structure
Assembly with authoring
programs
Desktop video manipulation
Digital sound for multimedia
Final post production
Mastering to CD format
Game Interface Design / Digital Technologies and Techniques:
Data and file manipulation
Data acquisition
Motion capture
Analog to digital data conversion
Peripheral management
Levels of abstraction
Ergonomics
Component identification
Script
Storyboard
Game plan
Production
Make-Up and Wardrobe:
The need for make-up and wardrobe
Context and analysis of make-up
Make-up artist
Special effects and special make-up